Town Musicians of Bremen
BLACK SOULS · Early game

Silent Donkey, Murderous Dog and their bandmates — the Grimm animals who dreamed of Bremen, twisted into the game's first multi-target fight. Defeated by 51.7% of players.
Where and when
The Town Musicians of Bremen are a four-target fight in the central house on Behemoth Ranch map 2. The encounter is controlled by target priority: reducing the number of enemy actions is more important than spreading damage.
Location
Behemoth Ranch, map 2, central house.
Prerequisites
- Reach the second ranch map and enter the central house.
- Bring either focused burst for one target at a time or reliable multi-target control.
Attack cues and responses
Loadout
- Single-target burst to secure the first kill
- Area control or defense for the opening four-enemy round
- Enough healing to recover between stacked actions
Rewards
- Town Musicians of Bremen achievement
- Behemoth Ranch progression
Route risks
- No special quest failure is confirmed; record exact enemy names, kill order and drops during verification.
First-hand verification backlog
Capture these in one documented Steam-version run before this page becomes indexable:
- Central-house location
- All four starting enemies
- Action count before and after first kill
- Reward screen
Context and planning notes
This is BLACK SOULS' introduction to fighting a group: multiple actors, stacked threats, and a lesson in target priority. Decide who dies first and commit — spreading damage across the band is how the fight drags.
In the original tale, four aging animals escape death by standing on each other's backs and scaring off robbers. The game keeps the stack and removes the comedy — their names here are 'Silent' and 'Murderous' for a reason.
The sequel remembers them: BLACK SOULS II's Fairy Tale [Musicians of Bremen] ('Premier Performance', 41.9%) closes the band's story.