Alice
Central character of BLACK SOULS II
Also searched as: Alice Liddell

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The girl at the heart of Wonderland. BLACK SOULS II is built on Alice in Wonderland and Through the Looking-Glass, and Alice herself anchors the game's most-completed ending.
Community-source route cross-check complete; first-hand regression pending. Reviewed . Steam completion rates use the July 2026 global-stat snapshot and indicate popularity, not route triggers. The executable route, prerequisites and lockouts are documented below. This URL remains excluded from external search until a current Steam-version playthrough and original captures verify them.Methodology· Report a correction.
Route overview
Alice has two reader tasks that should not be confused: the normal first ending reached through the white-door route, and a separate one-cycle Mystery Maze encounter during a Prickett date.
Before you start
- For Alice End, reach progression 10 and open the late white-door route.
- For the Mystery Maze event, keep Prickett available and start one of her Queensland dates.
- Carry Prickett's Ring if you want Alice's maze dialogue translated; the encounter can still occur without it.
What closes the route
- Entering the Mystery Maze alone does not trigger the Alice meeting; it must be a Prickett date.
- The date forbids killing inside the maze, and ending the date before the event means trying again on another date.
- At the final route choice, killing Alice produces D or E according to SEN instead of Alice End.
Encounter order
| When | Where | Action |
|---|---|---|
| Main route | White door | Defeat the late-route boss and choose to remain with Alice for Alice End. |
| Before the optional date | Queensland | Speak with Prickett, start a date, and choose the Mystery Maze destination. |
| Inside the maze | Final long horizontal corridor | After the laugh cue, walk back and forth several times; the event is chance-based, so repeat until Alice appears. |
| Before leaving | Mystery Maze | Finish the conversation before ending the date; the special meeting is limited to once per cycle. |
Rewards and outcomes
- Alice End achievement: “And a round of applause!”
- Mystery Maze achievement: “Don't Look”
- Optional translated maze dialogue while Prickett's Ring is equipped
First-hand capture still required
- White-door branch save and final choice
- Prickett date destination menu
- Laugh cue, corridor position, and Alice appearance
Why this character matters
Alice is the narrative center of BLACK SOULS II, but the site keeps her profile deliberately spoiler-controlled. Her main ending is the most common first conclusion, while the Mystery Maze encounter is a separate optional discovery.
For a first playthrough, the useful distinction is simple: reaching Alice End follows the broad main route; seeing every Alice-related scene asks for slower exploration and later-cycle knowledge.
Plan this route
- Use the walkthrough for progression and avoid opening the full endings checklist until after your first credits if you want to preserve the reveal.
- Treat the Queensland Mystery Maze as exploration content rather than proof that the main ending is ready.
- Create a branch save before the late white-door sequence if you plan to compare endings in one cycle.
Continue from here
Related Achievements
Track these in theAchievement Tracker.
Related Endings
- Ending A — Alice End39.1% of players
The most completed ending of BLACK SOULS II and the intended first-cycle finish. Unlocks "And a round of applause!".