BLACK SOULSSpoiler-controlled player guide

Alice

Central character of BLACK SOULS II

Also searched as: Alice Liddell

Alice in-game character portrait
Real game image showing Alice's in-game appearance.
Appears In
BLACK SOULS II
Type
heroine
First location
Queensland Mystery Maze / white door
Recruitable
No
Missable
No
Related ending
A · Alice End
Key reward
Spoiler level
high

Screenshot gallery

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Alice introducing herself in game
Alice introducing herself in game
The in-game Alice selection
The in-game Alice selection
Alice in the Spore Forest
Alice in the Spore Forest

The girl at the heart of Wonderland. BLACK SOULS II is built on Alice in Wonderland and Through the Looking-Glass, and Alice herself anchors the game's most-completed ending.

Community-source route cross-check complete; first-hand regression pending. Reviewed . Steam completion rates use the July 2026 global-stat snapshot and indicate popularity, not route triggers. The executable route, prerequisites and lockouts are documented below. This URL remains excluded from external search until a current Steam-version playthrough and original captures verify them.Methodology· Report a correction.

Route overview

Alice has two reader tasks that should not be confused: the normal first ending reached through the white-door route, and a separate one-cycle Mystery Maze encounter during a Prickett date.

Before you start

  • For Alice End, reach progression 10 and open the late white-door route.
  • For the Mystery Maze event, keep Prickett available and start one of her Queensland dates.
  • Carry Prickett's Ring if you want Alice's maze dialogue translated; the encounter can still occur without it.

What closes the route

  • Entering the Mystery Maze alone does not trigger the Alice meeting; it must be a Prickett date.
  • The date forbids killing inside the maze, and ending the date before the event means trying again on another date.
  • At the final route choice, killing Alice produces D or E according to SEN instead of Alice End.

Encounter order

WhenWhereAction
Main routeWhite doorDefeat the late-route boss and choose to remain with Alice for Alice End.
Before the optional dateQueenslandSpeak with Prickett, start a date, and choose the Mystery Maze destination.
Inside the mazeFinal long horizontal corridorAfter the laugh cue, walk back and forth several times; the event is chance-based, so repeat until Alice appears.
Before leavingMystery MazeFinish the conversation before ending the date; the special meeting is limited to once per cycle.

Rewards and outcomes

  • Alice End achievement: “And a round of applause!”
  • Mystery Maze achievement: “Don't Look”
  • Optional translated maze dialogue while Prickett's Ring is equipped

First-hand capture still required

  • White-door branch save and final choice
  • Prickett date destination menu
  • Laugh cue, corridor position, and Alice appearance

Why this character matters

Alice is the narrative center of BLACK SOULS II, but the site keeps her profile deliberately spoiler-controlled. Her main ending is the most common first conclusion, while the Mystery Maze encounter is a separate optional discovery.

For a first playthrough, the useful distinction is simple: reaching Alice End follows the broad main route; seeing every Alice-related scene asks for slower exploration and later-cycle knowledge.

Plan this route

  • Use the walkthrough for progression and avoid opening the full endings checklist until after your first credits if you want to preserve the reveal.
  • Treat the Queensland Mystery Maze as exploration content rather than proof that the main ending is ready.
  • Create a branch save before the late white-door sequence if you plan to compare endings in one cycle.

Continue from here

Related Achievements

And a round of applause!Don't Look

Track these in theAchievement Tracker.

Related Endings

  • Ending A — Alice End39.1% of players

    The most completed ending of BLACK SOULS II and the intended first-cycle finish. Unlocks "And a round of applause!".